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: Most features work by sending data to the game's RemoteFunction or RemoteEvent (e.g., game:GetService("Players").LocalPlayer.Character.RemoteFunction:InvokeServer("LearnSkill", ...) ).

: Prevents accidental "turning into stone" by ensuring stats are high enough before rolling for a new stand. Essential GUI Feature Categories : Most features work by sending data to

: Automatically invokes the server to learn "Worthiness" skills and initiates the arrow dialogue. : Most features work by sending data to

: Use a library like Kavo UI or Rayfield to create buttons and sliders quickly. : Most features work by sending data to

: Automatically accepts and completes quests from NPCs like Giorno or Diavolo to grind XP and Prestige levels . Combat Enhancements