Zuma [xbla][arcade][jtag/rgh] Page

The objective of Zuma is simple yet increasingly frantic: you control a stone frog idol that rotates in the center of the screen. Marbles of various colors roll along a winding track toward a central skull hatch. You must fire colored marbles from the frog's mouth to create matches of three or more, causing them to explode and disappear.

Creating a match that causes the marbles behind it to roll back and form another match triggers a "Combo," which earns significantly more points and pushes the line further away from the danger zone. Zuma [XBLA][Arcade][Jtag/RGH]

12 achievements totaling 200 Gamerscore, challenging players to complete the game on Hard or reach high score milestones. JTAG/RGH Considerations The objective of Zuma is simple yet increasingly

Clear all marbles on the track before they reach the skull. Creating a match that causes the marbles behind

Released in 2005 as one of the early "Must-Have" titles for the Xbox 360, this version offered several enhancements:

On a modified Xbox 360 (JTAG or RGH), Zuma is typically found as a folder (Live) or extracted into an XEX format for use with custom dashboards like Aurora or FreestyleDash (FSD) .