Success requires balancing the population. Too many carnivores will wipe out your herbivores, while too many herbivores (like elephants) can dominate food supplies and cause others to starve. Game Modes and Features
To keep animals alive, you must manage water holes and food supplies (like shrubs for herbivores). These resources are often earned by trading "jewels" or "flowers" generated by your animals. Success requires balancing the population
Animals have unique behaviors; they can be taught where food and water are located, and they pass this knowledge to their offspring. These resources are often earned by trading "jewels"
is a unique ecosystem simulation game originally released in 2005 by Pocketwatch Games . Unlike traditional "tycoon" games that focus on business management and financial gain, this title centers on the delicate balance of nature in the African Serengeti. Core Gameplay Mechanics Unlike traditional "tycoon" games that focus on business
Features 25 different campaign maps where players must complete specific objectives, such as creating a zebra herd of a certain size, to unlock new animals and modes.