Basic player input handling for camera rotation or simple UI-based customization (e.g., changing colors or accessories).

Built on a specific Unity Tech Stream (e.g., Unity 6 ) to leverage modern rendering like the Universal Render Pipeline (URP). Core Systems:

Summarizes the current state of iDoll v0.1 as a successful functional prototype that validates the core visual and interactive concepts before broader feature implementation.

Since this specific version and project name may refer to a private or niche indie development (such as a character customization tool or "idol" management simulator), a standard paper structure for a v0.1 release would focus on the technical foundation and initial roadmap. 1. Introduction

Unity Вђ“ Idoll [v0.1] -

Basic player input handling for camera rotation or simple UI-based customization (e.g., changing colors or accessories).

Built on a specific Unity Tech Stream (e.g., Unity 6 ) to leverage modern rendering like the Universal Render Pipeline (URP). Core Systems: Unity – iDoll [v0.1]

Summarizes the current state of iDoll v0.1 as a successful functional prototype that validates the core visual and interactive concepts before broader feature implementation. Basic player input handling for camera rotation or

Since this specific version and project name may refer to a private or niche indie development (such as a character customization tool or "idol" management simulator), a standard paper structure for a v0.1 release would focus on the technical foundation and initial roadmap. 1. Introduction Unity – iDoll [v0.1]