Tom & Jerry — In Fists Of Furry

Nearly everything in a level can be used as a weapon. You can swing chairs, throw pool cues, lob bombs, or even drop beehives and anvils on your opponent’s head.

When characters are flattened or hit with heavy objects, they react with the same exaggerated physical animations found in the original shorts.

The "story" is simply a vehicle for the classic cat-and-mouse rivalry. Players choose a character and fight through ten distinct arenas modeled after famous cartoon sets, such as the , The Farm , and the Boxing Ring . The goal is to survive two timed rounds against an opponent using basic punches or, more effectively, the environment itself. Roster and Progression Tom & Jerry in Fists of Furry

The gameplay is heavily inspired by Capcom’s Power Stone , emphasizing item-based combat over complex combos.

You begin the game with only and Jerry available. By completing the single-player tournament mode with each character, you unlock the rest of the cast: Butch (the alley cat) Duckling (Quacker) Tuffy (the diaper-wearing mouse) Spike & Tyke (the bulldog father and son duo) Nearly everything in a level can be used as a weapon

The game also features non-playable "boss" versions of the main duo: and Invisible Tom . Gameplay Mechanics

Tom and Jerry in Fists of Furry - Walkthrough [FULL GAME] HD YouTube · MrVarLon The "story" is simply a vehicle for the

Random yellow question marks provide temporary buffs, such as Invincibility , Double Damage , or Invisibility . However, they can also backfire, granting a "Poison" gas that drains health unless you touch your opponent to pass it on.

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