: Design a progression system where defeating bosses yields new sub-weapons (like origami or anti-demon tools) that open new navigational routes, similar to classic Metroidvania titles. System & Utility Features
: Enable a drop-in/drop-out local 2-player mode where each player controls one sister simultaneously. Development Requirements
: The game is designed for 64-bit Windows systems (10/11) and requires approximately 5GB of storage.
: You may want to include "Pure" (Japanese) and "Refined" (English) audio options for story and action dialogue.
Are you looking to develop a for the game or are you building a similar title and want to replicate these specific mechanics?