While the current game relies on pre-set crafting recipes, this feature would allow players to "sketch" custom escape tools or modifications based on the materials they find.
This would add a layer of creative problem-solving, making every prison run feel unique rather than just a checklist of known recipes.
: You would use an "Intellect" stat to test these blueprints. A high intellect reduces the chance of the custom tool breaking or failing during a crucial moment.