Somerville (pc) < 2024 >
The world is haunted by otherworldly, crystalline, or metallic alien structures and machines that are hostile or actively destroying infrastructure.
As the journey progresses, it becomes apparent that the alien invasion has distorted reality. It is implied that the protagonist is trapped within a, or perhaps several, simulation(s) generated within a main alien vessel. Somerville (PC)
A dog companion accompanies the father for much of the journey, providing a source of emotional comfort in the desolate setting. The world is haunted by otherworldly, crystalline, or
The game features multiple endings, with the final scenes depending on the player’s actions and path chosen. Gameplay Structure It is a 4–5 hour, linear, 2.5D, puzzle-based adventure. A dog companion accompanies the father for much
Somerville (PC) is an atmospheric, dialogue-free, third-person sci-fi adventure game developed by Jumpship, founded by former Playdead (creators of Inside and Limbo ) staff. It is a story-driven experience focusing on a family trying to reunite in the wake of an alien invasion.