Ori And The Will Of The Wisps Link
Unlike the first game, which featured automated spirit-based attacks, the sequel focuses on active melee and ranged combat:
: More powerful, slower weapons like the Spirit Smash (a giant hammer) can be used to deal massive damage or destroy environmental barriers. Ori and the Will of the Wisps
: You can assign up to three weapons/abilities at a time to a radial menu. Primary weapons include the Spirit Edge (a fast sword of light) and the Spirit Arc (a bow for ranged attacks). Unlike the first game, which featured automated spirit-based
: The game features massive, multi-phase boss fights that combine combat with the series' signature high-speed chase sequences. Expanded Traversal & Movement Unlike the first game