Object-oriented Programming -

Object-Oriented Programming (OOP) is a programming paradigm based on the concept of which can contain data and code: data in the form of fields (attributes), and code in the form of procedures (methods).

: This is about "bundling" data and the methods that work on that data into a single unit (a class) and hiding the internal details from the outside world. It’s like a black box; you know what it does, but you don't need to see the wires inside to use it. Object-Oriented Programming

: This literally means "many shapes." It allows different objects to be treated as instances of the same general class through the same interface. For instance, a "Draw" command could look different for a "Circle" than it does for a "Square," but you can call draw() on both. Why Use It? : This literally means "many shapes

To truly understand OOP, you need to know its four core principles: To truly understand OOP, you need to know