Obby But You're A Ball Skip Level(not Gui) -
Since the player is a ball, simple teleportation can sometimes be buggy. To ensure a smooth skip, scripts often move the player's Character to the next checkpoint's position plus a small vertical offset (e.g., Vector3.new(0, 3, 0) ) to prevent the ball from getting stuck in the floor. Command-Based Progression
Some versions allow "pro" players or those with specific gamepasses to skip by typing a command like /skip into the chat. A server script listens for this string and triggers the same teleportation logic used by physical pads. Obby but you're a ball skip level(not gui)
In a ball-based obby, traditional GUI buttons can be immersion-breaking. Developers often use physical "teleport pads" or "skip parts" that trigger a stage advancement when touched by the player's ball. Since the player is a ball, simple teleportation
From a design standpoint, skipping levels is a vital monetization and accessibility tool. A server script listens for this string and
