Metal Gear Solid Rising May 2026

Unlike the "Tactical Espionage Action" of the main series, this version featured "Hunting Stealth," where players would stalk enemies like a predator.

In 2011, Hideo Kojima handed development to PlatinumGames , known for Bayonetta . They revamped the combat into a faster, combo-driven system. metal gear solid rising

The setting was moved to 2018—four years after Metal Gear Solid 4 —to allow for more creative freedom away from the main series' established lore. Unlike the "Tactical Espionage Action" of the main