Hitman Codename (2026)

Released in 2000, established the foundational mechanics of the social stealth genre. While it is mechanically the "roughest" entry in the series, it introduced iconic elements like the disguise system and open-ended mission structures. Core Gameplay & Mechanics

: Unlike traditional stealth games, success often depends on hiding in plain sight. You can steal clothes from NPCs to infiltrate restricted areas, though carrying large weapons openly or being seen committing a crime will blow your cover. hitman codename

: Levels function as "puzzle sandboxes" where you scout targets, learn patrol patterns, and find specific items to facilitate a clean kill. Released in 2000, established the foundational mechanics of

: Players are paid for successful contracts, using the money to buy weapons and gear for future missions. However, killing civilians or police officers results in monetary penalties. Agent 47’s Arsenal You can steal clothes from NPCs to infiltrate