Hero's: Hour (v2.0.5)

: Hire two extra heroes immediately to serve as "scouts" and "delivery boys".

: Build the Town Hall and Market early to sustain a growing army. Hero's Hour (v2.0.5)

: High levels of Hex now correctly prevent Mercurials from going "infinite". : Hire two extra heroes immediately to serve

: Move all starting units to your main hero to clear "Easy" or "Moderate" camps without losses. Hero's Hour (v2.0.5)

To master , focus on aggressive early expansion and optimizing the updated unit synergies. This version, which marked the transition into the "Steam release" era, prioritizes efficient resource management and careful hero builds. ⚡ Quick Start Strategy

: Build an Infirmary ASAP; it is essential for recovering lost units and maintaining momentum. ⚔️ Combat & Expansion Devlog - Hero's Hour by ThingOnItsOwn - Itch.io