Futaland [v3-0.1 Public] By Mord -
: Early reviews on TFGames.Site note that earning money can be a "slog." You are paid on a weekly basis, so careful spending is required for necessary items. The Daily Loop : A typical efficient day involves: Leaving your room and heading to the Laboratory .
Checking in at before heading home to Sleep and reset your energy. Core Systems
The game uses a day/night cycle where actions cost time. You must balance your job at the laboratory with your personal investigation. Futaland [v3-0.1 Public] By Mord
: Early builds are known for requiring many clicks to navigate menus. Use the Spacebar or Enter key to speed through repetitive dialogue or transitions.
: This is your primary way to unlock new story content and experimental serums. Consistent research is required to move the "science" plotline forward. : Early reviews on TFGames
: Keep track of dialogue clues regarding the company your parents worked for. Certain interactions will unlock "true love" paths or darker "torture/revenge" routes as described by the creator on TFGames.Site . Tips for Public v3-0.1
Performing (e.g., developing Energy Serums) to progress the plot and gain skills. Core Systems The game uses a day/night cycle
: Because it is an early public build (0.1), technical glitches can occur. Keep multiple save slots before major decision points or beginning long research cycles.