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[fetishism_pocket_(nekometaru)]_houkago_trainin... -
: Every action consumes time/AP. Manage these to avoid overworking the character.
: The final outcome is determined by your total Affection and the highest stat achieved by the end of the semester. [Fetishism_Pocket_(Nekometaru)]_Houkago_Trainin...
: Don't focus on one stat too early. Spread training to unlock varied events. : Every action consumes time/AP
Houkago Training is a casual management and interaction game focused on training a character after school. Success depends on balancing her physical stats with her "Condition" and "Affection" levels. 📈 Core Gameplay Mechanics : Don't focus on one stat too early
📍 : Ensure you are playing the latest version, as updates often rebalance training difficulty and add new interaction scenes.
: Visit the shop to buy equipment that boosts stat gains per session.
: Reaching specific stat thresholds (e.g., Strength 50) triggers unique "After School" events.