[fetishism_pocket_(nekometaru)]_houkago_trainin... -

: Every action consumes time/AP. Manage these to avoid overworking the character.

: The final outcome is determined by your total Affection and the highest stat achieved by the end of the semester. [Fetishism_Pocket_(Nekometaru)]_Houkago_Trainin...

: Don't focus on one stat too early. Spread training to unlock varied events. : Every action consumes time/AP

Houkago Training is a casual management and interaction game focused on training a character after school. Success depends on balancing her physical stats with her "Condition" and "Affection" levels. 📈 Core Gameplay Mechanics : Don't focus on one stat too early

📍 : Ensure you are playing the latest version, as updates often rebalance training difficulty and add new interaction scenes.

: Visit the shop to buy equipment that boosts stat gains per session.

: Reaching specific stat thresholds (e.g., Strength 50) triggers unique "After School" events.