: Creating realistic splashes and motion.
: The simulation is "baked," converting the physics settings into cache files that represent the fluid movement.
The addon uses a custom-built fluid engine based on the FLIP (Fluid Implicit Particle) simulation technique. This technique is widely used in professional visual effects because it combines the benefits of both particle-based and grid-based simulations, allowing for:
: Users define a "Domain" object, which acts as the simulation's boundary.
This paper details the specifics of , a liquid simulation tool for Blender released around June 2022. It is a high-performance alternative to Blender's native fluid simulator, known for its stability and advanced customization. 1. Core Functionality & Engine