While the initial 30-minute challenge failed to yield a completed project, Chen spent another 3 days improving it and released it for his followers. As popularity grew, he dedicated another week to it.
In 2020, Chinese game developer and Bilibili content creator Chen Jiacheng hosted a livestream where he challenged himself to code a functioning zombie survival game in just 30 minutes using Unreal Engine. ж»еЇ‚пј€DeathlyStillnessпј‰Free Download
If you are looking for an lore-heavy campaign, this is not it. The game is highly self-aware. On its official Steam page, the developer famously left this description: While the initial 30-minute challenge failed to yield
The entire game was put together in just 17 days . 🕹️ The In-Game "Plot" If you are looking for an lore-heavy campaign,
does not have a narrative story mode, as it is a pure gameplay demo. However, the "story" of how the game came to be is a famous tale of solo game development, rapid execution, and blunt developer honesty. 🎬 The Development "Story"
The true narrative behind Deathly Stillness lies in its real-world creation: