Cyberpunk 1077 【Linux】

: To handle the verticality of Night City, the developer's staff grew to over 500 people, roughly double the size of the team that built The Witcher 3 .

The development process was defined by a shift from horizontal exploration to a dense, vertical urban environment. cyberpunk 1077

While the first cinematic trailer debuted in early 2013, full-scale development did not begin until after the release of The Witcher 3: Wild Hunt – Blood and Wine in 2016. : To handle the verticality of Night City,