Critical Visit [v0.10] By Monlab1 [ LATEST ]
: Using the environment (background art and character design) to convey a mood of isolation or urgency. Development Status
In this early iteration, the "story" is told primarily through: Critical Visit [v0.10] By MonLab1
As a project by , this version serves as a "Proof of Concept." Its goal is to establish the setting and the primary conflict, allowing players to get a feel for the writing style and aesthetic before more complex gameplay systems are added in later updates. : Using the environment (background art and character
: Decisions made during conversations that alter character disposition. Critical Visit [v0.10] By MonLab1
: Investigating the immediate surroundings to find items or information that flesh out the lore.
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