Clockwork Empires V1.0d -
: Players assign Overseers to lead work crews of laborers; players do not control individual units directly.
: Over-expansion or poor management can attract the attention of cosmic horrors, leading to cultist outbreaks, madness, or attacks from "fishpeople".
: Implemented a progression system where later biomes (Tropics, Desert, Cold) impose increasing Quality of Life (QoL) penalties and more frequent enemy attacks. Clockwork Empires v1.0D
: Integrated Steam Achievements and a significant "polish" pass to reduce crashes and game-breaking bugs. Core Gameplay Mechanics
: A completely reformatted in-game guide with images to help new players navigate the complex management mechanics. : Players assign Overseers to lead work crews
In Clockwork Empires, players take the role of a Junior Bureaucrat managing a frontier colony.
: Focused on resolving "scripterrors" related to colonist interactions, such as awkward hugging or burial timers. : Integrated Steam Achievements and a significant "polish"
: Updates to traits like "Drunkard," "Hale and Hearty," and "Mushroom Lover" to provide more impactful memories or bonuses.