Clockwork Empires V1.0d -

: Players assign Overseers to lead work crews of laborers; players do not control individual units directly.

: Over-expansion or poor management can attract the attention of cosmic horrors, leading to cultist outbreaks, madness, or attacks from "fishpeople".

: Implemented a progression system where later biomes (Tropics, Desert, Cold) impose increasing Quality of Life (QoL) penalties and more frequent enemy attacks. Clockwork Empires v1.0D

: Integrated Steam Achievements and a significant "polish" pass to reduce crashes and game-breaking bugs. Core Gameplay Mechanics

: A completely reformatted in-game guide with images to help new players navigate the complex management mechanics. : Players assign Overseers to lead work crews

In Clockwork Empires, players take the role of a Junior Bureaucrat managing a frontier colony.

: Focused on resolving "scripterrors" related to colonist interactions, such as awkward hugging or burial timers. : Integrated Steam Achievements and a significant "polish"

: Updates to traits like "Drunkard," "Hale and Hearty," and "Mushroom Lover" to provide more impactful memories or bonuses.

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