Fixed an issue where "Existential Dread" debuffs were stacking indefinitely; capped at 99%.
Adjusted the spawn rate of "Canned Beans" to ensure they are rare enough to start a war over. Apocalypse-v1.0-update.zip
: Instead of static raider camps, the update introduces "Legacy AI" groups. These factions form based on how the world ended. If it was a technological collapse, you’ll face "The Glitch"—cultists who worship non-functioning server racks and scavenge for "Holy Silicon." Fixed an issue where "Existential Dread" debuffs were
: A new social layer where players can leave digital or physical "Echos." These are one-way messages or supply caches that only trigger once a player's character "perishes," creating a multi-generational legacy system where your failure fuels the next survivor's success. Bug Fixes & Tweaks: These factions form based on how the world ended
This update moves beyond simple destruction by introducing a dynamic, player-responsive environment that treats the post-collapse world as a blank canvas rather than a graveyard.
: The map now features permanent topographical changes based on global player events. Large-scale disasters leave "Scars"—zones where physics are slightly altered (low gravity, temporal loops, or permanent darkness)—offering high-tier loot for high-risk exploration.