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: The project's longevity (starting around 2018 and finishing in 2024) and the developer's use of community-supported platforms to reach a final release.
A "State of the Game" paper evaluating its mechanics and narrative as it transitioned from early Patreon builds (like v0.2c ) to the final 0.92a release. : The project's longevity (starting around 2018 and
The file likely refers to a specific version of High-Rise Climb , an adult visual novel (AVN) developed by Grimbone . : The project's longevity (starting around 2018 and
: Analyzing why some projects like High-Rise Climb reach a "complete" status while many other indie AVNs remain in "eternal alpha." : The project's longevity (starting around 2018 and
Using High-Rise Climb as the primary subject for a broader study on independent game development.